This piece uses assets to create a scene in a sort of dream space. Here we see an apple tree, as you press play a chain reaction occurs of apples falling out of the tree, triggering the next apple and so on. Some of the apples fall into a bucket at the bottom, some do not. The game gives the player the feeling that someone has created the system to collect food. 

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windows build rube goldberg .zip 35 MB

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